
SPACEMOLE GAMES
Lost Vagus
SCENARIO V1
emiT pooL
Captain Vagus has found a way to break into a pocket universe that contains the time loop that sent her here. If Vagus can convince the people she imprisoned to work with her, maybe they can reverse the time loop. Locking down those riots before they can cause the problem in the first place should be enough to collapse the pocket dimension and send her back to her own universe!
BOard Setup:

TM = Temporal Mechanics • CF = Chronofiend! Room • DF = Detention Facility
SPECIAL TOKENS:
None
Special Rules:
During setup, place a Resolved token in each Corridor and Unique Room.
All Rooms must be Resolved when the player enters it, whether it has a Resolved token or not. When Resolving a Room with a Resolved token in it, remove the token. When Resolving a Room without a Resolved token in it, players may choose whether to remove the Room altogether or simply flip it face down. Face down rooms can be treated as a Resolved Corridor, passed through for 1 time and with exits on all 3 orthogonal walls. All face down Rooms are flipped to face up when the Loop resets.
Goals:
Shut. Down. EVERYTHING:
Remove every Unique Room from the board.
Put Out the Fires:
Place a Player or special player token in each Liosian, Kolokine, and Qaytien Corridor.
Additional INfo:
